The convenience increases replayability for me. 'Tis more than I expected from this mobile title. I will also give the game points for giving you the option to skip cutscenes and dialogue at any time! Honestly, I am surprised they went the extra quality mile and gave us that option. I find this unexpected bonus from timing consecutive shots to be amusing. One time I got a high kill chain which led to the camera briefly zooming back to third person in a "cutscene" showing Vincent flipping his cape slightly, just in case it wasn't clear how cool he is. In the mobile game, chains are acquired by timing your shot in the right millisecond interval shortly after the auto-aim first takes sight on an enemy.
#STAR OCEAN BLUE SPHERE MANGA CHAPTER 15 JAPANESE PS2#
In the PS2 game, chains were built up by performing consecutive kills. You can also manipulate the camera in four directions with the phone keys and this way you don't have to face the same way as Vincent. When Vincent stands facing a direction, the camera will after one second switch to facing that perspective. Had the developers only copied the controls of the PS2 counterpart it would have been an unplayable mobile title. The controls, while a bit awkward, were adjusted to fit a one-hand scheme. So how was it to play? The quickest description I can think of is "like playing Dirge of Cerberus with one hand". The only voice clips are the grunts made by Vincent and enemies when they are injured. This cutscene, like all others, are without voice clips. Stage 5 (and the demo) ends with an epilogue previewing Rosso appearing in Lower Junon, the next stage. The demo has us exploring the Junon outskirts, Under Junon and the elevator. Ergo I will stick to "Stages" from now on. I haven't spotted the game numbering game sections this way. Keep in mind that this whole "Chapter" convention appears to be completely a thing made up by Shinra Employee #080729. So rather than a demo that contains 71% of the game it "only" contains 26% (and technically less than that due to there being no voiced cutscenes etc).
Going by the Japanese recordings, there are in total 19 stages.
Ergo, Chapters 4-7 are not available to us. The demo ends after you clear Stage 5, which is the equivalent of clearing Chapter 3. I have the unfortunate news that the demo is not as long as I thought.